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1. Stealth bomber PvE? - in Ships and Modules [original thread]
i have a hound i use for low and null sec ratting. i never take on frigate npc's, only cruisers and up.i always make sure i set up the hit by starting on one side of the rat, aligning to something on the other side of the rat. I start about 40 or ...
- by Barbarella Smith - at 2011.07.29 23:17:00
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2. calculating damage per second - in Ships and Modules [original thread]
ive been calculating my dps in my hurricane and in my tempest. my hurricane 5 x 425mm autocannon II damage mods 2 x gyrostabilizer II, 2 x tracking enhancer II Barrage ammo M explosive damage of 12 hp damage modifier for autocannons is 6.88x ...
- by Barbarella Smith - at 2011.07.29 23:05:00
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3. To Kill a Tengu - in Warfare & Tactics [original thread]
there was this one time a few months back. My corp had established a med POS in a WH and we had been doing the sites and mining the ore and doing this and that. I was in my tengu doing a site. vigilant with dscan. tapping it as often as my fingers...
- by Barbarella Smith - at 2011.07.18 02:35:00
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4. Beginner L4 advice - in Missions & Complexes [original thread]
I used to do my lvl 4 missions in a raven with cruise missiles and a pack of warrior II's. Then I got a tengu. The tengu is an awesome mission ship. Fit it for speed, heavy missiles. If you don't have the skills yet, use the raven. Use range to av...
- by Barbarella Smith - at 2011.07.15 01:05:00
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5. Assault Frigate Vs Battlecruiser - in Warfare & Tactics [original thread]
Actually Bcu II's have never given the damage bonus to torps. Rate of fire yes, damage bonus no.
- by Barbarella Smith - at 2011.07.15 00:56:00
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6. What will make me more money, lvl 4 mishes or WHs? - in Missions & Complexes [original thread]
level 4 missions are a great isk maker, and wormholes are a great isk maker. the problem with wormholes is that you make lots of isk off loot and salvage and you move it to market and make your profit, and you rush back to your WH and a gang of te...
- by Barbarella Smith - at 2011.07.09 19:57:00
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7. Absolutely essential, optimal level 5s (theory) - in Skill Discussions [original thread]
frigate V may be a 2x skill but you have to remember the ship bonuses. for instance. at 10% kinetic damage per frigate level, the Breacher will add 50% damage to your small missiles. just an example, but ship bonuses are just as important as the ...
- by Barbarella Smith - at 2011.07.09 19:45:00
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8. WH pests - in Warfare & Tactics [original thread]
are the SB's uncloaking and attacking your ships while you are doing the combat sites? if they are, it may be handy to have a MWD rupture with AC's and a disruptor in the fleet to tackle and kill them when they uncloak. Ive watched it done. SB's n...
- by Barbarella Smith - at 2011.07.09 14:13:00
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9. Incursions Are Way Too Easy - in Missions & Complexes [original thread]
its all about the FC, if you have a bad FC then its the WTF! we're dying thing, a good FC makes it look easy. Ive been in both.
- by Barbarella Smith - at 2011.07.09 13:55:00
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10. PVP Frustration! - in Ships and Modules [original thread]
I suck at pvp as well, sometimes, if im in a hurry, i just exit station, engage self-destruct and re-dock. but anyway, if you want a missile frigate, the minmitar breacher is awesome. its got the 10% to kinetic damage bonus per frigate level and i...
- by Barbarella Smith - at 2011.07.08 18:14:00
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11. Rail tengu or proteus for lv4 missions - in Ships and Modules [original thread]
railguns on a tengu? wa what? the tengu gets bonuses for kinetic missile damage, bonuses for rate of fire and is a hot knife thru warm butter level 4 missioning ship. to gimp it with railguns suggests to me sir, that you work in a carnival.
- by Barbarella Smith - at 2011.07.08 18:06:00
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12. Is salvaging your own mission loot worth it? - in Missions & Complexes [original thread]
I pretty much always salvage my lvl 4's, I feel its worth it, i get isk for the mission, salvage for rig construction which turns into isk, loot I reprocess for corp ship construction. I keep the meta 4 loot to fit the ships our corp makes. So sal...
- by Barbarella Smith - at 2011.07.04 15:00:00
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13. useing dscan to find people and places - in Missions & Complexes [original thread]
ok, that makes sense, belts on overview, sit at a planet, align to belt, narrow scan, align to next belt, narrow scan. warp to belt. Im guessing thats why they were so quick. it was always the same two warping in first on us. thanks fellow interne...
- by Barbarella Smith - at 2011.07.02 14:33:00
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14. Which ship for getting into incursions? - in Missions & Complexes [original thread]
Edited by: Barbarella Smith on 02/07/2011 02:09:40 i had a good time with a typhoon fitted with 800mm AC's, lots of tank and resists, and webifier drones. The drones really help. The trouble with incursions is that it takes two hours to set up...
- by Barbarella Smith - at 2011.07.02 02:08:00
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15. useing dscan to find people and places - in Missions & Complexes [original thread]
Ive found dscan to be a great tool to see things that are immeninent threats, like combat probes and ships types. The other day a friend and I were ratting in ennur (.4) in our hounds. we would setup on a battleship npc target at a belt. aligning ...
- by Barbarella Smith - at 2011.07.02 01:42:00
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16. Help with a ship. - in Warfare & Tactics [original thread]
the skill to train is "signature anaylsis" which increases your scan resolution, which increase the speed with which you can lock a target. from there on its based on the ship type and things like sensor boosters or wavelength enhancers.
- by Barbarella Smith - at 2011.07.02 01:22:00
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17. Ship type kill order to minimize incoming dps in Lvl 4'?? - in Missions & Complexes [original thread]
oh yes, and back to topic, I use a tengu, but even when i did them in a raven, smallest ones first, next size up, next size, biggest ones last. seems to be working fine.
- by Barbarella Smith - at 2011.07.01 00:35:00
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18. Ship type kill order to minimize incoming dps in Lvl 4'?? - in Missions & Complexes [original thread]
dude, train drones, a pack of warrior II's in you bay will take down spider drones asap. those horrid little webber and scram frigates that put the fear in go down quick when a pack of warrior II's come zipping in. Your heavy missiles have a hard ...
- by Barbarella Smith - at 2011.07.01 00:32:00
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19. Lvl4 Tengu and BCS - in Ships and Modules [original thread]
instead of a fourth BCS, put an overdrive II in. use three BCS, and get your subsystem, accellerated ejection bay, to V. that fourth one is pointless.
- by Barbarella Smith - at 2011.06.30 00:46:00
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20. Salvaging other players wrecks without repercussions. - in Crime and Punishment [original thread]
first of all I would like to say, Im a ninja salvager, and I have a lot of good chuckles with my corpmates when regaling them with tales of scanning down innocent missioners doing level 4 missions, then warping in with my salvager fitted cheetah, ...
- by Barbarella Smith - at 2011.06.29 23:52:00
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